While the Unleashed mod for Generations is well praised, it's still nice to see what the original game engine was capable of. Separately, Eggmanland is at 4:47:29, and the final boss (along with the best stupidest thing in the game) at 5:15:20 ![]() To save trawling through an admittedly 5 hour video, for the daytime stages - the main highlight of the game - the timestamps are as follows (tweaked in places from the video's own suggestions): It's astonishing how well this game holds up visually, a dozen years later. Sonic Unleashed, emulated in RPCS3, running at 4K (though not entirely smoothly, true to the game I suppose). The algorithm decides to drop this in my lap, and it is quite something. ![]() Amidst the blue blur's success at the box office, I've been going through a bunch of Sonic content on youtube.
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